Quick Facts
Credential
Diploma
Delivery Options:
Both On-Campus and Online - Some of your Classes will be in-person, on campus and some will be done online.
Duration: 2 YEARS
With a typical full-time course load, this programme will take 2 YEARS to complete.
Language of instruction
english
Admission Requirements
Direct Entry
Candidate must have a minimum requirement of admission on a degree as required by Victoria University Uganda.
Candidates seeking admission on this scheme should have:
i. At least five credits at O-Level.
ii. A candidate must have at least one principal passes at Advanced level obtained at the same sitting.
iii. The essential subjects are; Economics, Geography, Entrepreneurship, Fine Art, Technical Drawing, Literature, Computer Studies, electronics, Mathematics, Physics, Chemistry, Foods and Nutrition, Biology, Healthy Science and Agriculture.
iv. Any other subject done and passed at Advanced level is relevant.
v. General paper, computer skills and Sub mathematics are desirable subjects.
Diploma
i. The Uganda Certificate of Education (UCE) or its equivalent, with a credit in Art
ii. Diploma in Computer Science, IT, Mathematics, Information Systems, Statistics, Computer Engineering or equivalent from a recognized institution.
Credit transfer from other universities
Credit transfers from other universities is considered on a one-to one basis depending on the university where the student is transferring from and the grades obtained in the relevant modules.
What you will Learn
Learning Outcomes
Upon successful completion of the course, students should be able to:
1. Describe the different parts of a computer;
2. Describe the historical evolution of computers;
3. Competently use the common office applications in at least two operating systems and;
4. Competently use common text editor in at least two operating systems.
Indicative Content
Hours
Sessions 1-3
Computers, hardware, software, firmware, IT Trends in Computing. Data Management: Data hierarchy, File concepts, file organization and management and File access, Databases, Databank, DBMS, Database models, Database planning, design and administration
9
Session 4
Computer Based Information Systems
● Types and Categories of ISs
● The Information Triangle
● DSS, MIS, TPS, ESS, Expert Systems etc.
3
Sessions 5-6
Systems Development and Project Management
● Developing Software
● System development life cycle (SDLC)
● Traditional software development methodology: waterfall
● Agile software development methodologies.
● Developing successful software
● IS/IT Project Management – Project management fundamentals, project planning, PERT, Gantt chart, managing projects.
6
Session 7
Managing IS/IT Resources
● Acquiring Computer Facilities
● Downsizing and Outsourcing
● Ethics and Information security
● Software IT Quality Assurance (SQA)
3
Sessions 8-15
Practical
● Introduction to Computers and Operating Systems
● Common Microsoft office packages
● Common Linux commands
● Using the web
● Text editors
Career Opportunities
A Diploma in Visual Effects and Animation can lead to various exciting career opportunities in the entertainment, media, advertising, and creative industries. Graduates with this qualification can find roles that involve creativity, technical skills, and storytelling. Here are some potential career paths:
1. Animation
Animator: Create 2D or 3D animations for movies, television, video games, and digital platforms.
Character Animator: Specialize in bringing characters to life through animation.
Motion Graphics Designer: Design animated graphics and visual effects for media, websites, and films.
2. Visual Effects (VFX)
VFX Artist: Create digital effects for movies and television shows.
Compositor: Combine visual elements from different sources to create the illusion of a single scene.
Roto Artist: Work on tracing areas of live-action frames where computer graphics will overlay or interact with live-action footage.
3. Game Design and Development
Game Designer: Develop the gameplay, rules, and structure of video games.
Game Animator: Create animations for video games, including character animations and environmental animations.
Level Designer: Design levels, missions, and environments for video games.
4. Film and Television
Storyboard Artist: Create visual representations of the narrative for films, television shows, and advertisements.
Concept Artist: Develop the initial visual representations of characters, environments, and scenes for projects.
Digital Matte Painter: Create digitally painted visual representations of scenes for movies and TV shows.
5. 3D Modeling
3D Modeler: Build three-dimensional models of characters, objects, and environments for movies, video games, and simulations.
Texture Artist: Apply surface textures to 3D models, giving them color, detail, and realism.
6. Art and Creative Direction
Art Director: Oversee the visual style and images in magazines, newspapers, product packaging, and movie and television productions.
Creative Director: Lead the creative team in advertising and marketing agencies, setting the visual direction of campaigns.
7. Advertising and Marketing
Advertising Designer: Create visual concepts for advertisements across digital and traditional media.
Marketing Specialist: Use animation and visual effects to create compelling marketing materials and campaigns.
8. Education and Training
Animation Instructor: Teach animation techniques and software in educational institutions or through workshops.
9. Freelance and Entrepreneurship
Freelance Animator/VFX Artist: Work on a project basis for various clients in film, television, advertising, and online media.
Creative Entrepreneur: Start a business in the creative sector, offering services in animation, VFX, and digital content creation.
With the growing demand for digital content across various platforms, a Diploma in Visual Effects and Animation offers a versatile foundation to build a creative and fulfilling career.
Tuition & Fees
The tuition and fee amounts are estimates based on current academic year's rates. For financial planning purposes, please use these totals as an approximate estimate of your costs. Actual fees may vary by term and enrolment activities.
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